Town: Wæm Ma-6u Ca Dibri

Wæm Ma-6u Ca Dibri

Wæm Ma-6u Ca Dibri
Example Constructi architecture.
StateFederation of Alveria
ProvenceJĭìlkìwvǐ District
RegionÀdûyû Raru̽ Forest
Founded1353
Community LeaderAdministrator Trgfêpí Trêmesh
Area4 km2 (1 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation2816 m (9238 ft)
Average Yearly Precipitation269 cm/y (105 in/y)
Population1174
Population Density293 people per km2 (1174 people per mi2)
Town AuraElven High Magic
Naming
Native nameWæm Ma-6u Ca Dibri
Pronunciation/col/ /ca ˈdibri/
Direct Translation[gorgeous; handsome] [eyelash]
Translation[Not Yet Translated]

Wæm Ma-6u Ca Dibri (/col/ /ca ˈdibri/ [gorgeous; handsome] [eyelash]) is a subtropical Town located in the Jĭìlkìwvǐ District of the Federation of Alveria.

The name Wæm Ma-6u Ca Dibri is derived from the Constructi language, as Wæm Ma-6u Ca Dibri was founded by Shegadsí Fyèqtco, who was culturaly Constructi.

Climate

Wæm Ma-6u Ca Dibri has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 13°C (55°F). Wæm Ma-6u Ca Dibri receives an average of 269 cm/y (105 in/y) of precipitation, most of which comes in the form of rain during the summer. Wæm Ma-6u Ca Dibri covers an area of nearly 4 km2 (1 mi2), and an average elevation of 2816 m (9238 ft) above sea level.

Overview

Wæm Ma-6u Ca Dibri was founded durring the late 14th century in winter of the year 1353, by Shegadsí Fyèqtco. The establishment of Wæm Ma-6u Ca Dibri was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Wæm Ma-6u Ca Dibri's construction back out of the project. Shegadsí Fyèqtco pushed on reguardles, and Wæm Ma-6u Ca Dibri was finished, but starts off as a terible place to live.

Wæm Ma-6u Ca Dibri was built using the conventions of Constructi durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Wæm Ma-6u Ca Dibri is no diffrent. The town's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Wæm Ma-6u Ca Dibri is buildings are arranged arround a network of broad flagstone streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The town rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Wæm Ma-6u Ca Dibri's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. The town's political statment focused walls have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.

A look around Wæm Ma-6u Ca Dibri gives you a feeling of distrust and paranoia. Also greed. The locals seem to be very much into scholastic pursuits, based on the hushed, murmured conversations you hear at least. Everyone in Wæm Ma-6u Ca Dibri acts like they have discovered something wondrous, and are worried they will endure some horrible fate so another can take what they’ve discovered for themselves.

Civic Infrastructure

Wæm Ma-6u Ca Dibri has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Wæm Ma-6u Ca Dibri has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wæm Ma-6u Ca Dibri.

Wæm Ma-6u Ca Dibri has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Wæm Ma-6u Ca Dibri has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wæm Ma-6u Ca Dibri has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wæm Ma-6u Ca Dibri's public wards, blessings, and other arcane systems.

Wæm Ma-6u Ca Dibri possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Wæm Ma-6u Ca Dibri's grid is powered by an arcane means.

Wæm Ma-6u Ca Dibri has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Wæm Ma-6u Ca Dibri has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Wæm Ma-6u Ca Dibri's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.

In Wæm Ma-6u Ca Dibri yeast remains dormant.

The Retch Hound near Wæm Ma-6u Ca Dibri are known to be a mutant strain of the creature.

Wæm Ma-6u Ca Dibri's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves long periods of drunkenness to channel Augury energies of tier 2 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 4742 m2
    • Cattle and Similar Creatures: 293
    • Poultry: 3522
    • Swine: 234
    • Sheep: 11
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 117

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 6
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 1
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 3
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 7
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 4
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 3

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

352 of Wæm Ma-6u Ca Dibri's population work within a Foundational Occupation.

764 of Wæm Ma-6u Ca Dibri's population do not work in a formal occupation, but do contribute to the local economy. 58 (5%) are noncontributers.

Points of Interest

Wæm Ma-6u Ca Dibri is a major trade hub, connecting several important cities or resource production areas. It’s probably at an important river juncture, ancient crossroads, or occupying the only safe path through some perilous wilderness. Its position may be important enough that it can survive on trade alone, despite being unable to feed itself with the surrounding land. Such hubs are usually heavily garrisoned by the lord who profits from their tariffs and taxes.

Wæm Ma-6u Ca Dibri is known for its unusual rock formations.

POI

History

The the an astrolabe of Conjuration, an an astrolabe imbued with notable amounts of Conjuration energies was created near Wæm Liv Ìndærpi by in time immemorial, reportedly some time during the early 2nd century.

History